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AMD Athlon 64 FX-53 vs. FX-51
  Manufacturer:
  Product:
Athlon 64 FX-51/FX-53
  Availability:
Immediately
  Author:

  Date:
3-18-2004
  Price:
$799.00

Discuss this review in our forums

There are 4 parts to this review, please use the pulldown below to browse sections or simply hit "Next" at the bottom of each section to continue


Test Bed and Programs

 

Test Bed Configuration
ASUS SK8N
1 Gig OCZ PC3200 (2-2-3-6)
AMD Athlon 64 FX-51 & FX-53
2 x 40 Gig Seagate Barracuda
Lite-On 52x32x52x CD Burner
Lite-On 16x DVD-Rom
Enermax EG465P-VE power supply
Gigabyte Radeon 9700 Pro
ThermalTake Venus 12 heatsink
Windows XP Pro SP1


The software used in this review is all freeware/shareware programs and anyone can benchmark their computer like what I did in the lab

  • CodeCult's CodeCreatures
  • Futuremark's 3dmark2001 and 3dmark2003
  • GL Excess
  • Sisoft Sandra 2004
  • Splinter Cell
  • Prince of Persia: Sands of Time
  • AquaMark 3

 

results

 

We'll begin by looking at the comprehensive results of Sisoft Sandra's tests.


FX-53 @ 2400MHz - SiSoft Multimedia

FX-51 @ 2200MHz - SiSoft Multimedia

Both processors perform admirably in Sisoft Sandra's Multi-Media benchmark where the FX 53 pulls in a 9% performance increase for both the Integer and Floating Point.



FX-53 @ 2400MHz - SiSoft CPU Arithmetic

FX-51 @ 2200MHz - SiSoft CPU Arithmetic

Already I am impressed by the performance delta from the previous benchmark and the FX53 remain consistant with a 9% lead over the FX51 in Sisoft Sandra's Arithmetic part of the benchmark.



FX-53 @ 2400MHz - 3DMark 2001

FX-51 @ 2200MHz - 3DMark 2001

A paltry 146 3dmark difference between the two chips show a negligible performance delta of 1%.



FX-53 @ 2400MHz - 3DMark 2003

FX-51 @ 2200MHz - 3DMark 2003

Not surprising, since these chips were nearly neck at neck in 3dmark2001, in 3dmark2003, there is only .5% difference, not even 1%.



FX-53 @ 2400MHz - Aquamark

FX-51 @ 2200MHz - Aquamark

Aquamark shows a 5% performance delta if you compare the CPU scores.



Our FX chips do absolutely nothing in the CodeCreatures being limited by the Radeon 9700 Pro with the official scores five points apart.


 

FX-53 1024x768@32 - XSMARKS: 12682
Fillrate CPU Polygon VRAM
  Scene 1 Scene 9 Scene 12 Scene 2 Scene 7 Scene 8 Scene 3 Scene 5 Scene 6 Scene 4 Scene 10 Scene 11
  MIN 286 200 330 166 165 372 230 230 337 125 125 249
  AVG 382 259 342 223 216 431 584 361 469 161 197 293
  MAX 442 333 434 298 252 500 913 608 603 252 408 411
SUMMARIES 12247 10122 16087 7210

 

FX-53 1280x1024@32 - XSMARKS: 10036
  Fillrate CPU Polygon VRAM
  Scene 1 Scene 9 Scene 12 Scene 2 Scene 7 Scene 8 Scene 3 Scene 5 Scene 6 Scene 4 Scene 10 Scene 11
  MIN 169 124 199 166 120 241 241 141 249 78 82 164
  AVG 244 161 210 227 170 304 429 243 338 102 126 199
  MAX 291 200 251 301 201 409 601 510 435 165 250 252
SUMMARIES 7760 9799 13103 4582

 

FX-53 1600x1200@32 - XSMARKS: 8367
  Fillrate CPU Polygon VRAM
  Scene 1 Scene 9 Scene 12 Scene 2 Scene 7 Scene 8 Scene 3 Scene 5 Scene 6 Scene 4 Scene 10 Scene 11
  MIN 124 90 125 166 90 166 200 100 191 57 61 110
  AVG 174 117 146 227 140 237 316 180 262 77 89 142
  MAX 201 142 167 301 173 289 434 408 333 154 144 200
SUMMARIES 5503 9538 10134 3523

 

FX-51 1024x768@32 - XSMARKS: 12725
  Fillrate CPU Polygon VRAM
  Scene 1 Scene 9 Scene 12 Scene 2 Scene 7 Scene 8 Scene 3 Scene 5 Scene 6 Scene 4 Scene 10 Scene 11
  MIN 290 199 330 165 187 378 229 240 383 126 130 248
  AVG 394 249 342 212 243 424 596 365 500 167 196 295
  MAX 440 292 435 268 306 438 914 608 614 252 409 410
SUMMARIES 12447 9880 16263 7373

 

FX-51 1280x1024@32 - XSMARKS: 9915
  Fillrate CPU Polygon VRAM
  Scene 1 Scene 9 Scene 12 Scene 2 Scene 7 Scene 8 Scene 3 Scene 5 Scene 6 Scene 4 Scene 10 Scene 11
  MIN 167 125 199 165 124 238 240 141 249 76 83 164
  AVG 244 161 210 212 186 312 428 245 356 102 129 199
  MAX 291 179 251 268 250 409 601 510 438 160 252 252
SUMMARIES 7740 9529 13086 4541

 

FX-51 1600x1200@32 - XSMARKS: 8275
  Fillrate CPU Polygon VRAM
  Scene 1 Scene 9 Scene 12 Scene 2 Scene 7 Scene 8 Scene 3 Scene 5 Scene 6 Scene 4 Scene 10 Scene 11
  MIN 124 90 125 165 99 174 200 100 196 61 58 110
  AVG 174 117 146 211 151 240 314 180 272 77 92 141
  MAX 201 141 167 265 201 307 434 409 358 159 150 200
SUMMARIES 5502 9249 10130 3595

 

If you look at the red/orange boxes, we can see about 3% difference for the resolutions of 1024x768 and 1280x1024, while 4% is seen for the higher resolution of 1600x1200.


Price of Persia has always been my favorite game, especially when it first came out on the DOS OS. Then came PoP 2, PoP3d, then Sands of Time which I used as a benchmark. PoP: SoT has quite a bit of eye candy and stresses the computer out. I calculated the percentage difference to be a whopping 10% difference with the FX-53 @ 85 FPS average and the FX-51 @ 65 FPS average.


Splinter Cell has been my favorite game since its debut for the computer in March 2003, and I eagerly anticipating Pandora Tomorrow. Splinter Cell's performance between the FX53 and FX51 resulted in 1% increase between the chips. Splinter Cell is limited by the video card more so than the CPU.

 

 




Poll
In the next generation of technology, what would you buy?

PCI Express
DDR-II
BTX Format
Intel’s Tejas core
AMD’s 64-bit chips


[ Results | Polls ]


Market Watch
-CPU AMD
2400+ and below
2500+ and above
AMD MP
Opteron

-CPU Intel
P4/XE 2.4 & up
P4/XE 2.2 & down
Celeron

-Memory DDR
-Memory pc133
-Hard Drive IDE
(60G and lower)
-Hard Drive IDE
(80G and higher)
-CD/DVD/CDRWs
-nVidia video cards
ATI video cards
-LCD monitors: 15in
-LCD monitors: 17in
AMD Motherboards
  • XP:nForce2,VIA KT600
  • Opteron: nForce3, AMD8000
  • 64: nForce3, AMD8000, K8T
  • Intel Motherboards
  • Latest Chipset: 875P
  • w/Graphics: 865G
  • VIA: P4X
  • ATI: 9100 IGP
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